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Dev Log · Feature

The Vault opens. Kovac is hiring.

Four new windows land in DamnedX this update. Each one has one job.

  • The Vault is where free players earn: votes, daily tasks, friends.
  • Decks keep a set of perk cards for every boss. Kills make them free.
  • Packs are the one place you tear something open.
  • Kovac takes your spares and turns trust into permanent upgrades.

No new currency for the forge. No combat power in the store. Here is how it all fits.


The Vault

Click the orb by your minimap, or type ::vault. It opens on Vote.

![Vote tab with Vote pick cards](../update/ui-previews/vault-01.png)

Vote pick. Every vote deals you a face-down card, up to three a day. Flip it for a prize: dragon bones, runite ore, Embers, lava scales, a kraken core, or a DamnedX Bond if you're lucky. The prize is rolled the moment your vote lands.

Luck. Your first vote each day adds 1 Luck, up to 30, and it resets on the 1st. More Luck, better odds. At 0 Luck an Elite card is a 2% shot. At 30 it's 12%. Hit Prizes to see the whole table at your Luck.

![Prizes popover](../update/ui-previews/vault-02.png)

Toplists. RuLocus, Top100Arena, RSPS-List and TopG. Every vote pays 40 points and 50 Embers. At 500 votes in a day, everyone online gets an hour of double XP.

Today. Four daily tasks, two weekly. Each daily also pays 110 Embers. Log in every day for a growing streak claim, and pick up 10 points for every half hour you play.

![Today tab](../update/ui-previews/vault-03.png)

Friends. Your code is DAMNED- plus your name. When a friend you brought reaches total level 500, you both get 1,000 points. Bring 1, 3 and 10 friends for a Champion pack, 5,000 points and a pet kraken. Made a video or guide? Submit the link. Staff pay 250 to 2,500 points by reach.

![Friends tab](../update/ui-previews/vault-04.png)


Decks: every boss keeps cards for you

![the Decks grid](../update/ui-previews/decks-01.png)

Every boss has a deck. 21 decks, 109 cards. A card is a small convenience for that boss, not a stronger hit: a teleport straight to the fight, drops that arrive noted.

Kills make cards free. Every card has a price in Embers, and every kill takes some off. Keep killing and it costs nothing. Buy it early with Embers if you'd rather not wait.

Better cards need more. Kill counts and skill levels gate the better ones. The Master card of each deck can only be earned by playing. It's never for sale and never in a pack.

![Vorkath's deck with the boss behind it](../update/ui-previews/decks-02.png)

Open a boss and its model idles behind your cards, in light the colour of your best one. Easy is green, Medium gold, Hard blue, Elite orange, Master purple.

Some cards say Coming soon. They're real, you can earn them by playing, and they start working the day they're finished. You can't spend anything on them until then.


Packs: one list, one tear

![the Packs tab](../update/ui-previews/packs-01.png)

Every pack in the game lives on one tab in the Vault. Packs you're holding sit at the top. Under them, packs for points, for Embers, and for Bonds. Every pack shows its exact odds and an Every prize list.

![GIF of the tear](../update/ui-previews/packs-02.gif)

Click the pack three times to tear it. The top flies off, three cards come out, you pick one. Your prize was rolled before the pack ever dropped in, so closing the window never loses it.

  • No duplicates. Never a Master card.
  • A card you can't use yet is kept sealed until you can.
  • Every 5th pack is Hard or better.

![an Elite reveal](../update/ui-previews/packs-03.png)


The Store

::store. Bonds come from Vote pick and from gold with a player who has one. Bond sales open after launch week. One Bond is 5,000 Embers.

![Store featured deal](../update/ui-previews/store-01.png)

Featured has one deal a week, changing Monday 00:00 UTC. Shop is a normal shop: pets, Ember bundles, cosmetics. It never sells a stronger hit. Rank shows your lifetime supporter trophy, from Bronze to Dragon. Ranks never expire.

![Rank tab trophy](../update/ui-previews/store-02.png)

Packs you buy in the Store open in the Vault. The Store stays calm.


Kovac

Kovac is a smith, and the end of the line for your spare gear.

Talk to him for this week's three orders: supplies, resources and a spare unique. Bring what he asks. It goes into the fire for good, and you get runite bars, boss shards and his trust.

![Kovac's orders and favour](../update/ui-previews/kovac-01.png)

Favour has six levels. Each one opens a permanent upgrade: Abyssal occult, Tidal whip, Ember defender, Vorkath's ward, Warlord's plate, and finally Kovac's hammer.

The bench beside him is where you make and break things. New players start with coats: an oil from early-game scraps that lasts 500 hits and leaves your weapon yours. Later comes the long work: a base item, a boss remnant, bars and favour make a permanent upgrade. Every forge succeeds.

![Workbench with Tidal whip selected](../update/ui-previews/bench-01.png)

Salvage breaks your spare uniques into shards and bars. Ten shards make a remnant. Salvaged items leave the game for good, which is the point.

![Salvage tab](../update/ui-previews/bench-02.png)


Your first day

New players get a short tour of the Vault and a welcome gift: pick a deck to start with, Traveller (a teleport card) or Hauler (a noted-drop card).

See you in the Vault.

Play: https://discord.gg/damnedx · Discord: https://discord.gg/damnedx · Vote: ::vote in-game

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