Dev Log
A boring week on the engine
Nothing to screenshot this week, it was all engine. The one interesting find was a bug we'd been carrying since day one: object right-click options 2 through 5 were all mapping to option 1. That's a copy-paste bug in stock rsmod that we inherited and just never hit in a way that made it obvious.
Some weeks are like this.
Added
- Ironman framework #99
- Shooting stars #104
- Better currency handling, so buying something picks the best coin type you have instead of failing because the exact one isn't in your inventory #103 #105
Fixed
- Object right-click options 2 through 5 all mapped to option 1, inherited from stock rsmod #107
- Npcs could spawn before login finished #99
- Boot crash from an upstream teleport-spells module colliding with ours. Ours won #106
6 pull requests merged this week: #107 #106 #105 #104 #103 #99